Romestead Biomes Guide: All Regions, Resources & Difficulty
Updated May 29, 2026 · Early Access Build

Biome Overview
The world of Romestead is divided into 5 distinct biomes, each with increasing difficulty and unique resources. Players always spawn in the Plains at the center of the map and must explore outward to find higher-tier content.
Each biome has different resource availability, enemy types, and building restrictions. Some buildings work differently or not at all in certain biomes.
- Plains - Safe starter area, best for first base
- Forest - Dense, hard to build in, but has unique resources
- Desert - Scarce resources, powerful enemies, first big challenge
- Volcano - Extremely dangerous, end-game area
- Swamp - Unfinished in Early Access, high Wraith spawn rate

Plains
EasyThe starter biome where every player spawns. Contains all basic resources needed to get started, along with the tutorial NPC.
Characteristics
- Player always spawns in the map center on a plains tile
- Multiple plains tiles spread across the map
- Contains the Guardian of Minerva's nest in a ruin
- Best location for your first settlement
Resources
- Stone
- Lumber
- Flint
- Clay
- Basic crops
Enemies & Bosses
- Guardian of Minerva (boss in ruin)

Forest
MediumDense woodland areas that border the plains. Claustrophobic and difficult to build in, but contains unique resources.
Characteristics
- Spreads throughout the map, not in one area
- Often borders plains biome on either side
- Difficult to build buildings inside due to density
- Certain buildings receive bonuses on forest tiles
Resources
- Rare trees
- Forest-specific materials
Enemies & Bosses
- Tougher wildlife
- Forest creatures

Desert
HardA harsh, arid region with scarce resources and powerful enemies. First major difficulty spike in the game.
Characteristics
- Confined to a specific area of the map
- Nearly always generated in the same general area
- Resources are much more scarce
- Certain buildings have limited or no functionality
- Introduces status effects
Resources
- Desert-specific rare materials
Enemies & Bosses
- Pyzifax (boss)
- The Eye/Cyclops (boss)
- Powerful desert creatures

Volcano
Very HardAn extremely hostile and dangerous region. Should not be approached unprepared.
Characteristics
- Extremely hostile environment
- Difficult to traverse
- New dangers and construction challenges
- Significantly higher difficulty than other biomes
Resources
- Volcanic materials
- Rare resources
Enemies & Bosses
- Powerful volcanic creatures

Swamp
Medium-Hard (Unfinished)An unfinished biome divided by a river. Features resources from other biomes with a high spawn rate of Wraiths.
Characteristics
- Divided into two areas connected by a river
- Features resources, materials, and creatures from other biomes
- High spawn rate of Wraiths
- Currently unfinished in Early Access
Resources
- Mixed resources from other biomes
Enemies & Bosses
- Wraiths (high spawn rate)
- Creatures from other biomes
Exploration Tips
- Start in Plains: Build your first base here - it has all basic resources
- Mark everything: Use map markers for resource nodes, survivor camps, and dungeon entrances
- Explore in pairs: Dangerous biomes are safer with a friend
- Bring supplies: Pack food, weapons, and building materials before venturing far
- Watch for NPCs: Small creatures will steal items left on the ground
- Break everything: Bushes, rocks, and crates can contain hidden chests
- Avoid night travel: Zombies spawn constantly at night - stay in your settlement